Morgan and the Dungeons
Guide Morgan to face what they have been avoiding: things long abandoned and festering.
Our goal is to represent Morgan’s struggle with time management with a “health bar”. In this bullet hell-style game, the more the player gets hit, the more Morgan is distracted and loses time.
The bosses are Morgan’s unfinished tasks and Morgan’s samskaras they have unknowingly been avoiding and have gained sentience with time and have become terrifying for Morgan.
Controls
WASD - Movement
Arrow keys - Shooting
Team
Kali - Programming
Mike Mallon - Programming
Tiny Owl - Art, Story, UI
ziarenxolous - Art, Story
flat6 - Sound & SFX
Peobeatron - Story
Assets used
Piston Black, Dark Reborn and Fraunces (fonts)
pixel keys by JoshuaJennerDev
vintage ornaments by screwylightbulb
textures from Truegrit Supply sampler
dungeon assets from CraftPix
sfx from freesound.org, GDC Game Audio Bundles, Boom Library Free Sounds, Tiara Komori Free Sound FX, Black Octopus Sound Free Sound Collection, Cymatics Phoenix Beta, SFX Swap, Echo Sound Works FX Toolkit
Diverse Walk High Snow.mp3 by Fedophenix -- https://freesound.org/s/456335/ -- License: Attribution 4.0
Updated | 3 days ago |
Published | 10 days ago |
Status | Released |
Platforms | HTML5 |
Authors | Tiny Owl, ziaren, fla6, kalikillerb, mikemallon99 |
Genre | Action |
Made with | Godot |
Tags | 2D, Bullet Hell, Dungeon Crawler, Fantasy, Godot, Hand-drawn, Mental Health, Singleplayer, Top-Down |
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